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Snakes: designed to kill?
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by Philip Bell
Snakes today not only move about in various ways, but they have diversified into
numerous species over the several thousand years since the Great Flood. All are
complex creatures with specialized bodies and mouths well-suited to their particular
niches and diets—all are carnivores. Some of the different ways in which snakes
catch and dispatch their prey include:
- The sophisticated infra-red heat sense of the pit viper, for detecting prey’s
body heat—it can pick temperature differences of only 0.003°C!1,2
- A highly flexible skull in many snakes—adjacent skull bones can move in relation
to one another—and jaw bones that come apart (held together by an elastic
ligament), to swallow large prey,3
sometimes bigger than the snake itself!
- The complex venom of poisonous snakes—a nasty cocktail of up to dozens of
different toxins (e.g. enzymes) that break down body tissues (proteins and cell
membranes) and/or block nerve action. Interestingly, biologists found recently that
different families of snakes have more toxin genes in common than was previously
thought, some used in prey capture and some in defense.4
- The venom-injection system of vipers—an irreducibly complex system5 of long, hollow fangs, fed by
large ducts from paired venom glands, that fold back along the upper jaw when the
mouth is closed, but swing forward into striking position when the snake bites.6
A pre-Fall purpose?
What purpose did these structures have in the originally perfect creation?
Even snakes’ behaviours changed at the Fall—since that time, it seems
that snakes have been ‘programmed’ (by their genetic makeup) to kill
to eat. Several possibilities exist. Either these attack structures are Creation-week
designs (but served a different function before the Fall), or they appeared as a
consequence of the Curse.
The sophisticated hollow fangs and venom of certain snakes make it unlikely that
they are Creation-week designs that have simply degenerated since the Fall—they
seem well designed to do what they do, and they do it very efficiently! In fact,
the discovery that non-venomous snakes also have active venom glands is fascinating
from a creationist point of view.7
This research points to a sort of predator/prey arms race with toxins ending up
as part of the venom which previously had other uses; e.g. a gene involved in digestion
might, through a mutation (a degenerative, downhill change) have become
expressed in the venom gland.8
Alternatively, since God foreknew the Fall of humankind (Genesis 3), perhaps the genetic information for these rather
macabre features (including toxic venom) was created originally, but only
switched on as part of the Curse—this idea fits well with the modern understanding
of gene regulation.
Another possibility is that God fundamentally redesigned creatures like snakes (at
the genetic level) after the Fall. At the very least, God apparently ‘redesigned’
the serpent, through which Satan spoke to Eve, so that it had to crawl on its belly.9 This does have God designing
‘bad things’ but, as with all things in a Fallen world, it is His sovereign
right to judge sin—and we don’t read that God pronounced things “very
good” (unlike in Genesis 1:31) after the Fall! Of course, one or
more explanations might apply to the various different snake attack structures that
we see today. This is informed speculation though, because the scriptural record
is silent on these matters.
References and notes
- Shine, R., Snakes, in: Encyclopedia of Reptiles and Amphibians,
2nd edition, Weldon Owen Pty Limited, Fog City Press, California, USA,
pp. 204–205, 2003. The author, Dr Richard Shine, is Professor of Evolutionary
Biology, University of Sydney, Australia. Return to text.
- Wieland, C., Snakes do eat dust!
Creation 10(4):38, 1988; <creation.com/snakedust>.
Return to text.
- Ref. 1, p. 177. Return to text.
- Pahari, S., Mackessy, S.P. and Manjunatha Kini, R., The venom
gland transcriptome of the Desert Massasauga Rattlesnake (Sistrurus catenatus edwardsii):
towards an understanding of venom composition among advanced snakes (superfamily
Colubroidea), BMC Molecular Biology 8:115, 2007; <www.biomedcentral.com/1471-2199/8
/115>. Return to text.
- A system that shows irreducible complexity is made up of several
interacting parts, all of which are vital to the function. Therefore, such a system
cannot be produced by slight, successive changes to a precursor. See Behe, M., Darwin’s Black Box: The Biochemical Challenge to
Evolution, The Free Press, New
York, USA, p. 39, 1996. Return to text.
- Ref. 1, p. 208. Return to text.
- Fry, B.G. et al., Early evolution of the
venom system in lizards and snakes, Nature 439(7076):584–588,
2 February 2006. Return to text.
- Duane, D., Dr Fry’s near fatal attraction, <www.nationalgeographic.com/adventure/
0509/features/snake_venom_doc.html>, 2 September 2008. Return
to text.
- See Bell, P.,
Of snakes, lizards and mosasaurs—evolutionists puzzle over snake origins,
Creation 31(3):15–17, 2009. Return
to text.
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